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Edtech Tools and Updates for the Start of the School Year

Episode 143

GotTechED the Podcast    

Episode #143: Edtech Tools and Updates for the Start of the School Year

Welcome back to GotTechED the podcast this is Episode 143 called “Edtech Tools and Updates for the Start of the School Year”. In this episode, we’ll check out some of our favorite new edtech tools and some updates to some old favorites.  We’re sharing some of our favorite edtech choices for the start of this new school year, so this is another episode you don’t want to miss, check it out.

Segment 1: Updates

  • Summer Recap

Segment 2: New Tools and Updates

  • Snappet: Snappet is a K-5 math program that balances hands-on learning with digital resources and adaptive learning technology. Snappet provides teachers with powerful insight into student’s learning and real-time feedback during lesson instruction. Each lesson embeds Conceptual Learning as the foundation and is designed around the CPA model (Concrete-Pictorial-Abstract) of best practices for instruction. This lesson approach begins with Student Discovery activities utilizing real-world situations to build a deeper understanding of mathematical concepts to develop lifelong learning and success.
  • ALEE:  Alexandria Learning Ecosystem for Educators (ALEE) is a tech-enabled but teacher-first instructional tool that allows teachers to create rigorous lesson plans for books with the guidance of experts. We provide curated instructional content for high-quality literary works by the experts themselves: teachers.
  • Recharged Virtual Bash
  • Stick Together Puzzles@bysticktogether
  • Quizizz new AI integration
  • Personal assistant (PA)
  • Upload a document and ask for the PA to make quiz questions based on the document
  • Translate the quiz into different languages
  • Ask the AI PA to identify areas that students are struggling with
  • Ask the AI PA to create additional questions based on the areas that students are struggling
  • Idea Mapper: ideamapper is a powerful mind mapping, visual learning and writing tool, which produces well-structured documents.
  • The Complete EdTech Coach (a book)
  • Screenpal updates
  • Embed questions into your videos
  • Diffit Updates
  • Lumio:  Lumio is the digital learning tool for transforming lessons into active, collaborative learning experiences that engage students on their own devices.
  • Stretch
  • Get ready for “Stretch,” a chatbot being designed specifically for K-12 educators.  The chatbot is the brainchild of the newly combined professional development mega organization created by the merger of the International Society for Technology in Education and ASCD.  The nonprofit organization has worked with Google and Open AI (the team behind ChatGPT) to create its very own chatbot, informed by the same kind of large language models that power ChatGPT, persona bots, and other artificial intelligence tools. The Stretch prototype is currently being tested by a select group of people and is not yet available for public use.
  • Canva for Education Creator:  Canva is running a new marketplace initiative, Education Creators, with a small group of early adopters. The Education Creator program is designed to add learning resources to the Canva library through content submissions from teachers all over the world. This will ensure Canva for Education teachers and students can find resources for every subject, grade, and classroom need right from the Canva marketplace. Today, we’ll hear from a few of our early adopters to learn more about their experience in the Education Creator program.

Segment 3: Where to Find GotTechED

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Need a Presenter?

As experienced presenters and content creators, you can contact Nick and Guise to speak at your school, event, or conference. They can customize a workshop that meets your organization’s unique time and content needs. While no topic is out of bounds, GotTechED is best known for sessions on:

  • AI For Teachers, Admin, and Parents
  • 1:1 Chromebook Integration
  • EdTech Throwdown
  • TargetED Learning
  • Gamification (Badge Systems)
  • Game-Based Learning (Escape Rooms, Amazing Race, and more)
  • Google apps and extensions
  • Personalized learning and Choice Boards
  • Teacher productivity (Lesson Planning, Online Grading. and Feedback)
  • Digital content creation
  • Student Podcasting
  • Screencasting
  • Flipped Classroom
  • Student-Centered Learning

About the author, Eric

Eric Guise is a media specialist and technology coach with more than a decade of experience as a teacher.

Eric was named the 2016 Biology Teacher of Year by the New Jersey Biology Teachers Association and is currently pursuing an EdD in Leadership in Digital Transformation in Educational Technology.

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